Works by understanding and decoding the information that he reads, sees and creates. Focused on storytelling, identifies the best way to transmit all the content found and developed.
He began as an illustrator in 2008, working with advertising. Between 2012 and 2017 he did various assignments for magazines and newspapers: Playboy, Popular Science, Folha de São Paulo, Superinteressante, Capricho, Mundo Estranho, Galileu, 4Rodas, Revista GOL. He also did work for clients such as Claro, Ubisoft and O Boticário.
As a graphic designer, he worked with infographics and data visualization in Editora Abril (2012-2017), where he was a four-time winner of the Prêmio Abril de Jornalismo (2015, 2016 and 2017), twice the finalist of the ExxonMobil Journalism Award (2015), a three-time recipient of the Award for Excellence at the SND - Society for News Design (2015 and 2016), twice the Merit Winner at SPD - Society for Publishers Designers (2016-2017), selected for the catalog of the Brazilian Biennial of Graphic Design (2017) and bronze medalist at Malofiej (2017).
At the same time, he curated and participated as artist in the Castelo Rá-Tim-Bum por 50 Artistas (2015), an exhibition included in the MIS - Museu da Imagem e do Som (SP). In 2016 he released "Vagaluz", an authorial comic book, by the independent and personal label Rochedo Press, along with the illustrator Raul Aguiar, with "Timo".


